Monday, 18 June 2012

Mark: 40k Doubles Wrap Up

It's been an odd week and I haven't had a great deal of time to do much with my toy soldiers beyond playing in the club doubles tournament last Monday against the Darling Downs Gamers Club in Toowoomba.
I have to confess to the gratest sin a Space Marine player can commit, I ran my Dark Angles with a codex other than their own. Blood Angles to be precise, and I humbly beg your forgiveness.

The List I ran was;

Librarian with Might of Heroes and Unleash Rage

Sanguinary Priest with Jump Pack

5 Man Assault Squad with no Jump Packs with a Power Fist and Melta Gun in a Razorback with Heavy Bolters

10 Man Assault Squad with 2x Melta Guns and Power Fist

5 Man Devistator Squad with 4x Missile Launchers in a Razorback with Heavy Bolters

This rounded out my 750 point completely

I was teamed up with our local Tyranid player who ran a CC based army that either deep struck or scouted on from the flanks which left me feeling that I might be a little bit exposed on the first couple of turns, but thankfully luck was on my side at least for the first game.

Game 1 was against Dark Eldar and Orks, with Spearhead deployment and Capture and Control the mission, it was decided to place the objectives in the center of the unoccupied quarters to make things a little more exciting. Luck was very much on our side in this game with all of the Tyranids coming on in turn 2 and every gamble be made coming out in our favour. I was lucky and took out the 2 Ravagers with a single glancing hit to each on turn 2 and then the Venom in the same manner later in the game. The void Raven that was hunting my smaller Assault Squad and Librarian was dispatched in combat by a unit of Genestealers which allowd me to claim one of the objectives and on the other flank the Orks which included Gazzy and Snickrot were dealt with by a Winged Hive Tyrant backed up by my other Assault Squad (which did to a man) giving us a 0-1 victory.

In game 2 we were up against an Eldar and Necron Alliance, With Dawn of War and Kill Points the order of the day. This was the complete opposite of game 1, while we fought valiantly we didn't have a miniature left on the table at the end of turn 6. I spent the first couple of turns driving my Librarian around in the Razorback  trying in vane to shut down some of Eldrad's psychic might with my psychic hood. My 10 man assault squad with attached Sanguinary Priest were fought to a stand still by a unit of Immortals which allowed the Autarch on jetbike to come in and finish them off, and then plow headlong into the other assault squad and Librarian where he promptly lost his soul at the end of a force weapon (yay for minor victories). In the end we had dispatched 2 of the 3 units of Immortals an Annihilation Barge a, unit of Scarabs and, the Autarch. We were beaten by the better generals I won't take that away from them but still had a thoroughly enjoyable time.

Our other team came out with a win and a loss as well which left the clubs drawn at two wins apiece, a rematch will be held in Kingaroy a little later in the year. With a some luck the home field will give us a little advantage (not having a 2 hour drive before the games start is going to help) and we will be able to come away with the overall victory.

Trev from over at Triple Helix was on the other team we took down and you can find his tournament wrap up here.

Until next time .......


1 comment:

  1. I apologize to anyone who looked at this before I realized that only two thirds of the article posted initially.